So I have been working on the project for several months along with a lot of major other projects for my other modules and I have basically hit my time limit. I had the play test demo yesterday (25/03/2014) in which I was required to demo my level in front of my peers and lectures and let them have a go and write feedback on what they thought. Generally the feedback was very good, I had comments for improvement, like to add a world hook-up for the level, meaning to attach my level to the design and layout of the existing game. Other feedback was to add in a quest system. Both of these was my intention and its a shame that I have run out of time. However given the amount of hours I have truly spent designing and implementing this level I am proud of what I have achieved, I hope this comes across to those that have played the level and to those that will get to play it.
I will be adding a video shortly of my run through the level and try to cover all areas of detail. Please have a look and comment on your thoughts.